Fallout 4: 5 Creation Club Mods That Are Worth It (& 5 That Aren't) Fallout 4 has seen quite a few mods thanks to the Creation Club. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. The game is immensely fun and entertaining, but this fun wears down when you have to do the same tasks over and over again. This mod adds more than 250 new character face combinations using custom hair spread across all factions and categories of people. Yeah, I figured a more enemies mod would cause issues if they put in too many enemies. The folks over at Bethesda are slowly starting to understand and exploit it. Increase the amount of enemies? You just might never set eyes upon the same settler in two different places or fight the same human enemy ever again. I've been looking at Monster Mod but some things just look way too out of place for me, I've been wondering if there are mods that have enemies that fit FNV, or a way to remove some monsters from other mods. The world of Fallout is a perfect setting for a survival game. It was fun running into a group of gunners, 5 deathclaws, then about 6 yao guai all at once with a vertibird overhead as well. The game overhauls a load of the elements and mechanics of the game such as leveling, combat, projectile ballistics to improve the overall experience of the playthrough. It delivers more firepower than his usual weapon, and it can deal more damage to the enemies. I already have "No Place is Safe" so I can finally upgrade the game a little bit. Download Lots More Settlers and Enemies. Official PC modding support for Fallout 4 is open for business at the Bethesda Mods page, and the Fallout 4 Nexus has hundreds of mods available. I mean it is obvious that if you play Fallout 4 for a long time, you know EXACTLY where the enemies are at and what enemies. If not, I'll stick with Draco's leveled enemies mod so at least the enemies are my level. Fallout 4 is an action-adventure game set in a post-apocalyptic future with first and third person shooting and combat involving explosives, guns, swords and many other things that you can find. INTRODUCTION. Loneliness creeps in slowly as the silence becomes deafening, and the banging of a far-away raider’s rifle is as much a warning of danger as it is a respite from the maddening isolation. Fallout 4’s post-apocalyptic Wasteland is far too vast a place to explore on your own. With this mod, you can deal more damage to your enemies in Fallout 4 using the same unique and stylish weapon given to Alucard in Hellsing. Ive taken a look at these mods in FO4Edit, and it appears that all they did was add PlayerFaction Player Faction [FACT:0001C21C] in XNAM - Relation and changed the Group Combat Reaction of that … [FNV] A lore-friendly mod that adds more enemies/monsters? - posted in Fallout 4 Mod Talk: I really want a mod to set amount of enemies 3 or 4 or even 5 times of its original, so that I can bomb enemy swarms with fat man launcher and feel like that worth a nuke Is there any mod like that? Here are 5 that are worth it (& 5 that definitely aren't). More Fallout 4 Mods. I may check out the Apocalypse mod. - posted in Fallout 4 Creation Kit and Modders: Ive been using a few mods for a while that cause certain enemies to become friendly. Features: This weapon can deal heavy damages to the enemies. This mod is centered around creating a more realistic, immersive, intense, and rewarding playthrough of Fallout 4. 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